O maior guia Para Persona 5 The Phantom X
Takeyuki Kiuchi: A salesperson and former professional baseball player. Once a promising athlete, a six-year old Motoha managed to score a home run against him ten years prior, embarrassing him in front of his colleagues and the media.
Kumi Katayama: A math teacher at Kokatsu Academy and the homeroom teacher of class 2-C. Being set up by Kei Akashi for using violence at school, she is suspended from her work and has a mental breakdown.
As he boards the train, he notices the Metaverse Navigator appear on his phone and the owl from before begins speaking to him. As the protagonist taps the app on his phone, he enters the Metaverse and the owl introduces himself as Lufel. After a scuffle with Shadows, the protagonist awakens his persona and the two fight their way out of Mementos.
The game also features multiple characters that Wonder can interact with in Tokyo using the "Confidant" system.[4] Compared to the main series, it was heavily reworked: the number of ranks has increased, but not every rank results in unique dialogue conversations.
Their Personas are named Persona Duos, as they are defined as derivatives of the protagonist's Persona and join the battle along with the protagonist as a duo.
Kazuhiko Tsuda: A young schoolboy who is keen on solving on-street incidents and training his deductive skills.
[seis] It takes the form of a tunnel submerged in a sea, and it is occupied by Igor and his assistant, Merope. Igor cites Nagisa's knowledge of choice as his reason for bringing him to the Velvet Room. Nagisa wakes up in the classroom.
They also appear within the CrossFate storyline where it is revealed they exist in a parallel world to the protagonist's group of Phantom Thieves.
Currently, mission 3 is the longest main story mission content due to had two different major targets within one shared Palace.
Regarding Kira merely as an unprofessional freshman and prioritizing his career, he obstinately refuses Kira's request to give surgery to the patient and even ignores the patient's will after the patient has made up his mind.
There are current development plans to release in other regions such as North America with localization. This release is to be followed by console releases of the game as well, with PC and phones remaining the primary platforms.
After the scene ends, it is revealed that it was just a nightmare that the protagonist had. After waking up from the dream, he makes his way to school and a mysterious owl proceeds to follow him.
Despite this, however, the calendar does appear in the game, albeit superficially and seemingly only used to track the days playing the game.[48] This also means there are no deadlines in this game and the protagonist can take as long as necessary to clear story missions.
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To accommodate the format of a free-to-play game created primarily for mobile devices, Persona 5: The Phantom X adapts the Persona mechanics with various changes.
P5X altered the design of some Personas from the base Persona 5 to be less sexual due to censorship regulations in China (however, other versions of the game feature the uncensored designs, with Persona 5 The Phantom X some exceptions such as the Riders having metallic arms):